Kevin Hoyt (Adobe) receives a litl
A bit old, but Kevin Hoyt (Adobe) received his litl. It’s a good first impression of the device.
Shared thoughts, ideas, & (Flash) development tips & tricks for the litl Platform
Archive for June 2010
A bit old, but Kevin Hoyt (Adobe) received his litl. It’s a good first impression of the device.
engadget had some coverage of the SkypeKit beta SDK and how some devices would be taking advantage of it in the future.
One of the devices set to utilize it is the litl. From what I can tell, it appears it’s only audio at this point (“(it’s audio-only right now)”), but I’m imagining that litl will either integrate a newer, better camera on successive models of it’s litl webbook, or just create an external camera which hooks in via USB and/or wi-fi (aka a “litl” video camera) … or maybe they think their current camera quality suffices for home usage by their demographic of users (I think it’s currently a 0.3MP, but I could be wrong).
In any regard, having the litl function as a (home) video conferencing tool is an excellent idea … especially given it’s simple UI where any person can literally press a few buttons, enter a few keystrokes and be connected to family, or perhaps business partners, etc.
litl’s CTO was calling this a potential “killer” app of litl recently on twitter. It may well be, if they can “up” the camera quality on successive builds, or tack on the camera accessory.
Here’s a very early demo of unreleased stuff they are working on:
litl is working on integrating skype features into their webbook … currently expected sometime later this year via update (Septemember).
Interested in more info about SkypeKit?, or litl.
Looks like the litl team has a new video covering a 5 minute quickstart to developing for the litl.
Ryan Canulla has posted a quick and super easy video showing how simple it is to get started building a litl channel with FlashBuilder. With all the tools and sample channels litl provides, Ryan demonstrates how you can be coding and even testing the channel in our Simulator in less than 5 minutes.
litl was a MITX 2010 award finalists for the event that just happened that other week.
I was a little unclear on why they were listed under devices and not cloud category and/or not both.
I wanted to gauge the performance of the litl with a very processor intensive HYPE piece so I ran it on the MBP (intel) and then on the litl (atom) to see the barrier is.
Despite the lag, the response is not as bad as I thought it would be … there is a lot going on, alpha transitioning, vibration of the objects, and the mouse follow, plus more stuff I crammed into the experiment by tweaking some of the HYPE presets.
This is unoptimized, and an early version I had without the effects ran pretty nicely. I just wanted to push the processor limit on the litl … I didn’t kill the litl which is a good thing.
Today I received my 2nd litl. Upon boot and subsequent config, I was meet with a BIOS (and OS update?) which brought the machine to support Flash 10.0 for channel development.
I had already been playing with HYPE a bit on the Nexus One so I decided to start to create something for the litl. This is one of my 1st experiments (it’s mostly just integrating the litl SDK with some of the prebuilt HYPE code):
I’ll probably further optimize, colorize, and stylize it soon.
There’s a Cloud Computing Conference/Expo Nov 1-4, 2010 in Santa Clara. It’s put on by sys-con. I will say no more … other than do your homework before registering for this event.