November 26, 2010, 10:29 pm
I’m not exactly sure if G2gConnect is a competitor of litl, but certainly shares the same philosophy of making a device that almost anyone can pick up and use (particularly the sometimes less computer savvy folks, seniors).
November 26, 2010, 10:25 pm
There’s a new SDK available for the litl (which is ActionScript 3 and supports the new Flash 10.x runtime).
Controls
• Improved scrollable list performance when changing scrollPosition multiple times per frame.
• Added a background color to ArrowSkin.
• Moved ArrowButton to a different package.
• Added SearchButton.
• Added TextInput control.
• Added ScrollBar control.
• Modified VerticalList to use new scrollbar instead of previous arrows.
• Fixed resizing bug with stylable button.
• Changed vertical list to scroll to pixel instead of to the nearest item.
• Added displayAsPassword property to TextInput.
• Fixed bug where slideshow would not move to the previous item when on the first item.
• Fixed TextInput text not visible on device.
• Controls now createChildren immediately on instantiation.
• ScrollableList now dispatches events when an ioerror happens.
• Fixed RTE when scrollPosition is set but no dataprovider is set.
• Text input no longer throws RTE if no text or label was set.
• Fixed ScrollableList bug with a plain image dataProvider.
• Fix for not being able to set initial scrollPosition on Filmstrip.
Simulator
• View controls now reset correctly when switching between channels.
• Auto-update mechanism.
• Log message order is now correct if multiple messages occur at the same time.
• Channel details is now collapsible.
• Layout improvements.
• Look and feel improvements.
• Added log list filter box.
• Added hasOptions indicator.
• Added shared parameters edit dialog.
• Properties tab now displays properties stored by the channel.
November 26, 2010, 10:24 pm

Apparently Kevin Suttle of litl had a blog post about being at FOTB 2010 this year.
I do believe Peter Elst gave a presentation on developing for the litl (but I don’t believe it was sponsored by litl).
November 26, 2010, 10:20 pm
November 26, 2010, 10:19 pm
November 26, 2010, 10:17 pm
There’s an article covering creation of custom renderers for litl controls over on the litl devlog.
As you know, the litl SDK come with some pretty handy controls that will assist in your development process by allowing you to focus on the task at hand, and not re-inventing the controls (I mean wheel).
In this post, we’ll be discussing how you can create custom item renderers for use with controls like the SlideShow and FilmStrip.
Both of these will take an array and scroll through the data. We’ll look at how we can customize that data to create unique views for your channel.
November 26, 2010, 10:08 pm
November 26, 2010, 9:50 pm
November 26, 2010, 9:39 pm
At RIA Unleashed this year there was a session I attended on Flash Games for TV.
Flash Gaming on TV
Speakers: Chuck Freedman, Kevin Suttle
It’s the year 2010, and finally, you can build games with Flash for the HDTV. With the litl SDK for Flash and Flex, we’ll show you how to build high quality, 3D, accelerometer controlled games. Plus, you can actually deploy and sell these games to litl device owners.
Join litl’s Chuck Freedman and Kevin Suttle as they play and step through the creation and future of the Flash gaming experience in the Flash and litl-enabled digital home!
Tags:
Flash 10.1,
Flash Games,
Flash Player 10.1,
litl browser,
litl Channel,
litl developer,
litl OS,
litl SDK,
litl settop box,
litl webbook,
RIA Unleashed Category:
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November 26, 2010, 9:31 pm