Posts tagged ‘hardware’

litl webbooks will be demoed at Intel booth at CES this week

I was just informed that litl will be demoing their webbook at the Intel booth at CES this week.

Private meetings can be scheduled with them via asklitl.com.

litl has a wikipedia page (some hardware specs revealed)

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I noticed a wikipedia page on the litl has been created.

Some (hardware) specs are posted, so either litl created this post, or someone ripped a litl open and documented the guts.

If it isn’t official info, then perhaps the folks at litl would care to update (looks detailed enough that litl may have created it themselves. :) ).

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Big Flash experiences on a litl device

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One of the litl team members, Kathryn Rotondo has shared some information about how Flash is utilized to drive the Flash side of the user experience on the first litl device, in a post called “how litl and actionscript became BFFs”.

Apparently, litl supports *both* Flash Lite, as well as Flash Player 10. However, it depends on the mode you place the litl in. Flash Lite is used for channel content when in “easel mode”. When a user is surfing around in webbook mode, the browser supports Flash Player 10 for Flash content consumption on the web.

In regards to Flash Lite capabilities, looks like Calsoft created a custom Flash Lite 3.x implementation for the device. It supports hardware video acceleration, and bitmap caching support. Other the end spectrum, I’m hearing reports from inside litl, that the Flash Player 10 supports microphone, camera, and plays video very well.

The device can do H.264, fullscreen on a 1280 px x 800 px screen with a 178 degree viewing angle. Pretty impressive. Plus, the display is LED backlit. I can tell you first hand that the gorgeous display is probably one of the top reasons why this device is priced so high … but once you see it in action, you’ll notice immediately the quality over lesser netbooks on market (or at least the ones I’ve seen shipping in US).

In regards to Flash Lite channel content development there are three views (card, full, and channel views). From what I recall cards are individual apps (like on the Palm Pre), “full” is where the app is fullscreen mode, and “channel view” is a user interface where all your channels appear and can be selected.

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“we’ve written a straightforward protocol to connect the channel with the device over an XML socket.

the channel can make requests (to initialize its title bar or set properties) and receive events (such as notice that the user has flipped the device into easel mode, followed by go-button and scroll-wheel actions).

we’re wrapping up all this goodness into an SDK to open up the fun, innovative, and rewarding world of channel development to the actionscript community. third-party developers, stay tuned!”

Looking forward to developing for this Flash enabled device.


Exclusive Video of the Litl Webbook

New video : Evolution of the litl webbook

litl unboxing video

litl has put an unboxing video online.

litl unboxing from litl on Vimeo.

I should be getting mine any day now.